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Is End of Abyss Hard? Difficulty, Explained

Yes, End of Abyss is hard. IGN calls it tough-as-nails and CGM calls it tough but fair. Here is why it punishes you and which tools keep it beatable.

9/21/2026 End of Abyss Wiki Team Last updated: 9/21/2026 4 min read
Is End of Abyss Hard? Difficulty, Explained

Is End of Abyss hard?

Yes — End of Abyss is hard, and every outlet that has played it says so. Ahead of its October 1, 2026 launch, the press verdicts have been unanimous on this one point: IGN’s preview called the game “tough-as-nails,” GameSpot’s ran under the headline “Fantastic (And Hard),” and CGM’s was “tough but fair.”

One caveat up front: the game is unreleased, and hands-on access so far has been press-only (Summer Game Fest sessions in 2025 and 2026 — there is no public demo or beta). Everything below is built from preview coverage and official materials, and we will verify it all against the release build on launch day.

What have previews actually said about the difficulty?

Three outlets, three verdicts, all pointing the same direction.

  • IGN (June 2026 preview): called End of Abyss “tough-as-nails” and described its combat as “absolutely no joke.”
  • GameSpot (Kurt Indovina): published a preview headlined “Fantastic (And Hard).”
  • CGM: called the game “tough but fair” — the classic formula for difficulty that punishes mistakes instead of randomness.

That is about as consistent as pre-release difficulty signals get. Nothing published by anyone who has played it describes End of Abyss as easy.

Why is End of Abyss so punishing?

Hard-hitting combat, scarce resources, and a respawn loop that makes every inch of progress feel earned.

  • Punishing combat. Fighting is the headline source of difficulty — IGN’s “absolutely no joke” verdict was aimed squarely at it. Encounters are not speed bumps, and treating any of them casually is how runs end. The combat guide covers how to survive them.
  • Scarce resources. What you find in the facility does not stretch far. Scarce pickups mean every fight carries a real cost, and careless play bleeds you toward the next death instead of toward the next door.
  • The respawn loop. When Cel dies, the restart happens nearby rather than at a distant checkpoint — but the monsters come back too. Retaking the ground between you and where you fell is the tax on every mistake.

What keeps the difficulty fair?

The three tools preview coverage keeps coming back to: the dodge-roll, the charged pistol shot, and scanner intel. CGM’s “tough but fair” reads as a design statement — the game is hard, but its answers are in the player’s hands.

  • Dodge-roll. The fundamental defensive verb. When an attack is coming and spacing fails, the roll is what keeps Cel alive.
  • Charged pistol shot. The deliberate, heavy answer for the moments when a fight needs to end now. Our Pulse Pistol page tracks the weapon behind it.
  • Scanner intel. Knowledge is the quiet half of survival. Scanning before you commit to a room is how you stop dying to things you never saw — the scanner guide covers the system in full.
  • Save pods. Progress gets banked at pods, so a death costs you a fight, not an hour of the descent.

Does End of Abyss have difficulty options or an easy mode?

None have been announced. As of September 21, 2026, neither Section 9 Interactive nor publisher Epic Games Publishing has shown a difficulty select, accessibility difficulty settings, or a story mode — and no preview coverage has mentioned difficulty settings either. Whether the October 1 release build includes any of that isn’t public yet — we’ll verify at launch. Until then, plan around the game everyone has described: one hard baseline experience, the same for every player.

How do you prepare for a game this hard?

Show up on launch day already knowing the fundamentals. Start with the beginner guide for the core loop and progression basics, then the combat guide for how the dodge-roll, charged shots, and positioning interlock. End of Abyss is the kind of game that rewards players who learned its verbs before the pressure started — and on October 1, 2026, the pressure starts.

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